Your team, on one page
The roster's characters, their seasons side by side, and one habits table for the whole team: kicks, dispels eaten, deaths, avoidable damage, mitigation, with this reset week against the four before it. Your guild's name and crest go on every PDF report the team downloads.
Guild key
Every member enters this same key on the tool page (Have a Pro key?) to run on the guild plan. It stays in each browser.
Any icon from Wowhead works: open a spell or item there, the icon's file name is in the address of the picture (for example achievement_guildperk_everybodysfriend).
Roster
A seat is a character. Add the team; each one is read from Warcraft Logs the way the profile page reads it.
- No key yet.
Team habits
Per player, from their logged runs this season. Deaths, kicks and dispels are what Warcraft Logs recorded; "eaten" is the share of dispellable debuffs nobody removed while this player could have; avoidable is Archon's per-dungeon list; mitigated is armour, absorbs and defensives against the damage that came in. The small arrows are this reset week against the four before it.
| Player | Score | Runs | Best timed | Deaths a run | Kicks a min | Dispels a min | Eaten | Must-stop stopped | Avoidable | Mitigated | This week |
|---|
One key, every seat
Members paste the guild key on the tool page. Their comparisons, searches and profiles then run on the guild plan: pro lane, PDF reports without a count, and the branded cover.
Own client for the team
An officer connects one Warcraft Logs client on the connect page; every browser that connects with it fetches on that client's points instead of the shared budget.
What is read
Only public logs, only what the profile page already reads. Nothing here writes to Warcraft Logs, and the roster is stored against the key, never against an account.